

God, that would be so hot. I’m loving the Steam controller and would really love to be able to take full advantage without having to play through Steam.
Kobolds with a keyboard.


God, that would be so hot. I’m loving the Steam controller and would really love to be able to take full advantage without having to play through Steam.


It would be more interesting to also get this data for other platforms (e.g. GoG, Itch, EGS), to be able to compare. If the statistics are the same everywhere, Steam isn’t a relevant part of the equation, and it’s just that 1% of video games in general generate that much of the revenue, which seems logical.


Yes, and the low-resolution pointer when you do this excessively is just unacceptable. I’m glad they’re finally addressing this pressing concern.



I have an Acer Aspire One (very low spec mini laptop from ~2010) with 2GB of ram; it runs modern linux distros with xfce with better performance than it had running Windows 7 when it was new (which is what it came pre-installed with). Doesn’t run much modern software obviously but it does work for web browsing (firefox). It’s noticeably slow, but it always was.
I get what they’re trying to say, but it’s a weird take.
If you know what you’re looking for, finding a game on Steam is trivial. You type in the name, you find the game. Any company can do external advertising, and if someone finds out about their game and wants to buy it on Steam, they can do that.
The ‘issue’ is that there’s tens of thousands of games on Steam so if you’re relying on Steam to advertise your game, or relying on people just happening across it, you’re going to be out of luck if you’re not a big title, and honestly, I don’t think that’s Steam’s problem. In fact, I’d argue that Steam is doing more than they could reasonably be expected to do - they’re a storefront, and obviously what they want to promote visibility on is the products that’re going to sell the best. The fact that they have things like curators and ‘For You’ recommendations and sales and things that smaller developers can use to increase visibility on their games is more than most storefronts offer. If you want to find something in itch.io, for instance, and you don’t know what you’re searching for, it’s extremely difficult. Same goes for Humble, and to a lesser extent GoG.
So I guess my feeling is, yes, it’s a problem, but it seems to be set up often times as Steam’s problem, and I don’t think it is.