• 10 Posts
  • 23 Comments
Joined 5 months ago
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Cake day: June 2nd, 2026

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  • How the end based one worked was that a zombie was transported to the end and then converted to a drowned by funneling it into a chute with a water block in it. The trick is to keep it “alive” while you attack it until it calls for reinforcements. Then you switch to an armor stand with a sword that has sweeping edge and looting on it. As Zombies don’t usually spawn in the end, but summoned ones don’t care witch dimension they do, and given that the only other mobs that spawn there are endermen, eventually summoned zombies will fill the mob cap and become the only thing that does. Because there are now lots of zombies at least a few are going to spawn as Zombie leaders themselves, perpetuating the cycle, and also because you’ll have quite the pile of dropped gear, at least a few will pick up that gear and become persistent, allowing you to leave and come back at your leasiure.

    As for you second point, I am aware, but you mentioned that you also wanted a decent Copper farm, so the fact that tridents aren’t being dropped is kind of moot there. If you really want a trident farm, a decent one can be made with some turtle eggs, trapdoors, and a Drowned Village.

    Clear out the village, and then setup the turtle eggs like an upsidedown Zombie Piglin farm. By placing bublevators strategically you can funnel them into a collection point above the turtle egg and then another bublevator lifts them up 120 blocks or so above the egg where you can build a kill chamber with a collection system. Tangos design worked on a similar system, only he built the chamber up in the air and skipped the egg part because the witch was used to keep the “punching bag” Drowned alive by constantly hitting it with splash potions of harming. Once he kill chamber filled, he’d pop on up and thwack’em with smite 5 and looting 3. Both X’s end farm and Tangos sky model were from season 9 I believe. (if you want to go digging in their YT channels)



  • Xisumavoid had an end based copper farm, and TangoTek has one based on similar mechanics that uses snow golems and witches to ensure a zombie is always topped off on health, which is then used as a punching bag to get Zombie reinforcements to spawn.

    A similar Idea would be to flood a Zombie spawner and just wait for them to convert to Drowned.

    The basic Idea is to provide space for the zombie reinforcements to spawn then some way to funnel them into a situation where they drown. Filtering out the creepers and skellies is as easy as stationing a cat and dog at the collection end of the spawning area where they will be scared off and can be flushed away.








  • But I refuse to use Discord

    I beg your finest pardon? Bro. I mean I refuse to use Facebook, but that’s because I always thought it was a superfluous app for narcissists that turned pretty much immediately into a business ad platform, which was precisely the opposite of what it was intended to be originally, (also, “Fuck Mark Zuckerberg.”) so I have legit reasons, but what do you have against Discord? It’s just a modern version of ICQ with some QoL features. o_0?



  • Is your server a whitelist?

    Yes

    If so, why? How do you expect people to join? For example I don’t like that myself

    1. Because we are 18+, and an open whitelist is how you end up with a server full of griefers.
    2. Join our Discord! Search for “A Sharp Miner.”
    3. Regarding your distaste for whitelists, that may be a “you” problem…

    There are plugins that protect servers and you can rollback any griefing or whatever from a bad user

    True, however our admin “team” is just one guy in his 50’s doing this as a hobby, so, this is more of a “healthy boundaries/time management” thing.