

I’d imagine server-side detection wouldn’t work that well for things like ESP or non-obvious auto-aims, which are already a good chunk of FPS cheats.


I’d imagine server-side detection wouldn’t work that well for things like ESP or non-obvious auto-aims, which are already a good chunk of FPS cheats.



Partnered with VAIIYA Corporate
Lmaoooo it begins
I suppose Embark predicted the “We don’t do ___, we ___” writing quirk of AI? Probably coincidence, but kinda cool
Both works well, though Blizzard launcher is a bit wonky from my experience. Something about a process went to sleep.
Chances are they have wildly different setup to the point that it’s useful for reference at best


A stop job is running for User Manager for UID 1000 (12s / 2 mins)


Definitely more than a year! If you have tried it in the past, you probably dropped it either because you used it before the revival, or the UI looked really old. At least that was what I did.


It works pretty well despit having 30k+ music files read over rclone, though I am the only user. It also has a web client, though it looks a bit old. I use Symfonium on Android and Feishin on Desktop since it provides OpenSubsonic API.


One major reason why I have Ampache as a separate server is that they support smart playlist, which wasn’t well supported on Jellyfin. Navidrome also supports smart playlist, but you couldn’t edit on the web.
Idk, it seems unfair that a good players have to deal with cheaters. It’s not like having cheats makes you similar to better players. Ambush is infeasible against people with ESP.