

It might seem like a lot but when you calculate the amount of overhead and numbers of employees, that’s basically only 15 billion in profits.


It might seem like a lot but when you calculate the amount of overhead and numbers of employees, that’s basically only 15 billion in profits.


You are defending a wrong (taking perfectly valid keys offline) because of a group abusing it in a legal manner (buying excess keys).
They could find solutions that don’t spit on our ownership rights.
It’s ToS abuse imo, not really defendable. Steam is getting dragged into court because of shit like this. The breach of ethics involved in trying to dictate the use of keys is far greater than the one committed by the reseller imo. They can only do this because of the quasi monopoly they have.
I really think this is the steam pink google effect. If it was Microsoft and Activision behind it, everyone would be livid imo.


The problem is that it isn’t stolen, counterfeit or anything if the sort.
Buying on sale is perfectly legal. On top of that, in this case, they also banned keys that the publisher sold directly to a reseller, not a reseller that bought it on sale pretending to be a regular customer. Granted, they are going back on that and it was largely a mistake, it just shows exactly what’s wrong with all this.
The fact is that if a key is sold by the publisher and ends up in my possession, and I activate it and it’s valid since it was bought legally and is an official key, then that’s the end of it.
They shouldn’t get to have a say in the transactions along the way. The whole reasoning for it is petty excuses. It doesn’t matter the effects, they can find solutions that don’t associate massive risks with using second hand shops for fuck sakes.
You know that bullshit where if you buy a second hand Tesla, a bunch of the software stops working even though it has a lifetime membership since its associated with the person and not the car, this is the exact same kind of bullshit.
We should be able to turn our games into keys whenever we want and trade them with friends ffs. Why are you advocating for taking keys offline just because of who’s hand it went through when they were bought perfectly legally?


It’s up to them to figure out solutions that don’t fuck over regular consumers. Steam doesn’t get to be the only legal storefront. It’s bad enough that we only get a license but I don’t get defending this when it’s clearly anti consumer above all else. I figured most people on Lemmy would like to properly own their games, it seems like a hot button issue. This is the opposite of that, a feature that takes advantage of the fact that we don’t own the game.
If you buy a product, it should become yours and you should be able to do whatever you want with it. It doesn’t matter if you bought it from a reseller or on sale or wtv.
Some people seem to have gotten their keys removed even when they bought it from a reseller that got it directly from the publisher, nothing shady about it.
I don’t think it’s scalping. Scalping has scarcity involved to drive up the price, this is the opposite.


There aren’t any tools. They shouldn’t get to control what happens after they sell it. They sold it, they chose the price, end of story.
Try to apply the same logic to GameStop and not sound like a capitalist bootlicker. If Activision was pulling this, you’d be seething at the mouth.


Currently, the ToS doesn’t really matter, it just let’s them ban you which doesn’t really impact most competent scrapers.


Currently, if you can access it without an account, it’s never been opt anything. You can freely scrape anything that’s publicly available.
I guess Twitch is just laying down the ground work expecting copyright laws to get stronger (not a good thing unless you are Twitch and YouTube).


Just a thought but you could drill two holes in the automatic feeder and slip in an Hc-sr04 with an esp-32. It’s an ultrasonic sensor, it could measure the depth of food and signal you when it’s going low.
It might seem daunting but these things are a lot easier to use these days, lots of info online and it can be connected to your home assistant set up.


I did some quick math with metas llama model and the training cost was about a flight to Europe worth of energy, not a lot when you take in the amount of people that use it compared to the flight.
Whatever you’re imagining as the impact, it’s probably a lot less. AI is much closer to video games then things that are actually a problem for the environment like cars, planes, deep sea fishing, mining, etc. The impact is virtually zero if we had a proper grid based on renewable.


You had me at royal family
Great way to see them get released publicly on GitHub