We’re still hard at work getting Vibrant Visuals ready for Minecraft: Java Edition. If you’ve been following our updates, then you’ll know we’ve been exploring refactoring and looking at ways to modernize our rendering code. Following this work, we’re now preparing to make a change to the underlying technology we use to render the game, by switching from OpenGL to Vulkan.

  • Etterra@discuss.online
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    9 months ago

    I keep forgetting that bedrock trash is more popular that the PC platform the game was designed for. I mean it shouldn’t have been made in Java to begin with, but still.

  • PrivateNoob@sopuli.xyz
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    9 months ago

    Minecraft will be so so much better. There is already a performance mod called VulkanMod which does the same thing and oh boy it beats Sodium by a whopping margin